Project manager

  • Started working in videogames in 2008
  • Covered almost all roles in localization, from linguistic and compliance testing, to audio engineering, translation and project management
  • During all these years, he worked on big projects such as Gears of War franchise, LEGO, F1, Skyrim, Assassin’s Creed, Tomb Raider, Resident Evil series, Rage, Mass Effect 3, Call of Duty, Tropico series, Watchdogs, as well as smaller titles
  • Also worked on Resident Evil, Assassin’s Creed, Pok√©mon and Tomb Raider guide books
  • Apart from videogames, he worked as a translator and translation lead for international TV series and cinema projects, coordinating a team of translators and adaptors, managing hundreds of thousands of words per month for every series
  • His widely varied experience makes him a skilled organizer and manager